Conceived and developed the Word Cracker project during the COVID pandemic. Inspired by the popular game Wordle, the goal was to create a game clone with an innovative twist: no limits on individual gameplay attempts. Utilizing a publicly accessible English dictionary file, the project harnessed its words for gameplay.
Feel free to expand on this description with additional details about your approach, the technologies you used, and any insights you gained from developing this unique variation of the Wordle game.